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Geist: The Sin-Eaters
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Dem Bones (Geist: The Sin-Eaters)

Dem Bones (Geist: The Sin-Eaters)


The Bound, gifted as they are with a second chance at life, do not die easily. A Sin-Eater’s attendant geist can hold the most dreadful injuries at bay, and can even manipulate the laws of death so that another dies in the Sin-Eater’s place. But what happens when that blessing isn’t what the mortal side wants? What happens to poor Regan Anderson, driven mad by her bond to a geist so strange...   [click here for more]
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Geist: The Sin-Eaters Quickstart

Geist: The Sin-Eaters Quickstart


Begin Your Journey Across The Threshold This free booklet gives you and five of your friends everything you need to play your first game of Geist: The Sin-Eaters, White Wolf’s all-new Storytelling game set in the World of Darkness. It contains all of the rules and characters you need to start, as well as “The Return of Mr. Monster,” a complete introductory scenario. All you need is a...   [click here for more]
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Geist: The Sin-Eaters Templates

Geist: The Sin-Eaters Templates


This file includes all of the Word and Indesign files, fonts, and graphics to create products in the style of the Storyteller's Vault for Geist The Sin-Eaters 1st and 2nd editions. ...   [click here for more]
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ICC Panels #1 - Geist Q&A Part 1

ICC Panels #1 - Geist Q&A Part 1 (audio product)


ICC Panels #1 - Geist Q&A Part 1 Attendees: Jeff Kramer (AMST Geist), Eddy Webb (developer of Geist products), Ryan Hart (AAMST World), Amanda Spika (GPL Underworld), James Foster (AAMST Rules), Derek Burrow (AMST Dark Places) The Geist Q&A was primarily centered around how the Geist game will be implemented in the Camarilla chronicle, but there's some bits in there about the development...   [click here for more]
White Wolf   FREE 

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ICC Panels #2 - Geist Q&A Part 2

ICC Panels #2 - Geist Q&A Part 2 (audio product)


ICC Panels #2 - Geist Q&A Part 2 Attendees: Jeff Kramer (AMST Geist), Eddy Webb (developer of Geist products), Ryan Hart (AAMST World), Amanda Spika (GPL Underworld), James Foster (AAMST Rules), Derek Burrow (AMST Dark Places) The Geist Q&A was primarily centered around how the Geist game will be implemented in the Camarilla chronicle, but there's some bits in there about the development...   [click here for more]
White Wolf   FREE 

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ICC Panels #3 - Geist Q&A Part 3

ICC Panels #3 - Geist Q&A Part 3 (audio product)


ICC Panels #3 - Geist Q&A Part 3 Attendees: Jeff Kramer (AMST Geist), Eddy Webb (developer of Geist products), Ryan Hart (AAMST World), Amanda Spika (GPL Underworld), James Foster (AAMST Rules), Derek Burrow (AMST Dark Places) The Geist Q&A was primarily centered around how the Geist game will be implemented in the Camarilla chronicle, but there's some bits in there about the development...   [click here for more]
White Wolf   FREE 

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The House Always Wins (Geist: The Sin-Eaters)

The House Always Wins (Geist: The Sin-Eaters)


Angelo looks around the joint, seeing only marks. Back-room poker is always a mug’s game. Every card dealt brings the unlucky ones closer to losing everything—the shirt on their backs, next month’s rent and more. Some schmucks end up with a gun in their hand, doing some of Lucky Joe’s less pleasant work to pay off their debt.   The hand’s over. One man smiles, greed...   [click here for more]
White Wolf   FREE 

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