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Abandon All HopeLegends of FantasyModern System
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Abandon All Hope

Abandon All Hope


In the 27th century, after generations of war, Terra has finally entered a Golden Age. With the rise of a new global regime, and the installment of a Pan-Terran Meritocracy, efforts are made to stamp out crime and violence permanently. The solution: the ruthless rounding up of all murderers, vice offenders, dissidents and anarchists and loading them onto the colossal prison hulk, Gehenna. The concept...   [click here for more]
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Abandon All Hope: Seeds of Rage

Abandon All Hope: Seeds of Rage


Seeds of Rage is an introductory adventure for the horror role-playing game, Abandon All Hope. In Seeds of Rage the players will be introduced to the Gehenna, setting of Abandon All Hope, as survivors of the opening phases of Perdition itself. Throughout the adventure the characters will be motivated by the need to stay one step ahead of their enemies, evade the bizarre phenomena of Perdition,...   [click here for more]
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Abandon All Hope: Sins of the Past

Abandon All Hope: Sins of the Past


Sins of the Past is an adventure for the sci-fi horror role-playing game, Abandon All Hope Having survived Perdition and managing to keep themselves alive since, the player characters find that there’s more at stake than just survival. Various forces are moving towards an enigmatic goal, one which seems threatening at best, apocalyptic at worst. With the help of old allies the characters begin...   [click here for more]
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Abandon All Hope: Somewhere In Between

Abandon All Hope: Somewhere In Between


Somewhere In Between is an adventure for the sci-fi horror role-playing game, Abandon All Hope In Somewhere In Between the characters explore a part of Gehenna that was originally set aside for the criminally insane. But it appears that the "sanitarium" has been turned on its head since Perdition. During the course of their exploration the characters must make their way through a complex inhabited...   [click here for more]
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Abandon All Hope: The Right to Live

Abandon All Hope: The Right to Live


In The Right To Live the characters have located an alleged "safe-zone" set up by the Jailhouse Giants, which has begun to attract survivors of Perdition from all over the Gehenna. The 'Giants plan on making a stand against the "demons" that have begun infiltrating the ship, and when the characters arrive it soon becomes clear they need all the help they can get. The Right To Live is an adventure...   [click here for more]
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Another Man's Treasure

Another Man's Treasure


Another Man's Treasure is an adventure for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. Another Man's Treasure is the second in a two-part adventure series in which the player characters are drawn into the desperate hunt for the legendary "Mount of Thorns" at the heart of the wild and inhospitable Deadlands of the Twisted Earth. Another...   [click here for more]
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Blood and Blades: The Profiler's Guide to Slashers

Blood and Blades: The Profiler's Guide to Slashers


The Paranormal Response Unit (PRU). It is like no other career choice you've explored. It's challenging. Compelling. Important. Whatever your background or expertise, you will find a PRU future exceptionally rewarding because the work you perform will have a daily impact on the nation's security and the quality-of-life for all citizens. Our mission is a noble one. It entails protecting...   [click here for more]
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Blood and Brains: NCRPC

Blood and Brains: NCRPC


The National Center for Reanimation Prevention and Control (NCRPC) prevents death and reanimation caused by infectious diseases in the United States and around the world. Uncontrolled reanimation has the ability to destroy lives, strain community resources, and even threaten nations. In today's global environment, reanimation contagions have the potential to spread across the world in a matter of days...   [click here for more]
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Blood and Brains: NCRPC: Most Likely Scenarios for Reanimation

Blood and Brains: NCRPC: Most Likely Scenarios for Reanimation


HOLBROOKLYN, NJ -- We at the National Center for Reanimation Prevention and Control (NCRPC) routinely deal with a variety of zombie infestations. It's a testament to the effectiveness of our organization that you are not currently drooling while you sip brains from your friend's skull. It's a dirty job, but somebody has to get paid very little (and no benefits) to do it. That said, the...   [click here for more]
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Blood and Brains: The Zombie Hunter's Guide

Blood and Brains: The Zombie Hunter's Guide


zombie (ZOM-bee): n. 1. According to voodoo belief, a supernatural power that can enter into and reanimate a corpse. 2. A corpse revived in this way. 3. One who looks or behaves like an automaton. 4. Target practice. Our professionals at the National Center for Reanimation Prevention and Control (NCRPC) have done all the hard work so you don't have to - chopping, hacking, chainsawing, and...   [click here for more]
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Blood and Circuits

Blood and Circuits


A gear and equipment creation resource for use with the modern and future d20 roleplaying game. This book presents new classes, feats, and options primarily for Smart heroes, though all heroes will find something in this book to benefit them. For the GM this book also provides a window into weird and super scientific achievements found in literature and comics, allowing for the creation of all sorts...   [click here for more]
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Blood and Circuits: Cybernetics

Blood and Circuits: Cybernetics


This product takes RPGobjects' popular Blood and Circuits system for inventing new devices and applies it to cybernetics. Includes rules and advice for adding cybernetics to campaigns of Progress Level 3-9, advice on making cybernetics an important part of any game and a new Advanced Class, the Cyborg for the hero who integrates technology into his very being to become the ultimate...   [click here for more]
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Blood and Fists: Fantastic Styles

Blood and Fists: Fantastic Styles


Blood and Fists introduced an in-depth martial arts system to modern d20 games, translating dozens of real-world styles - and maneuvers realistic, cinematic and mystical - into playable form. Blood and Fists: Fantastic Styles brings that system to the world of fantasy. Of course, fantasy worlds don't have the incredible richness of human history to draw their martial arts...   [click here for more]
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Blood and Fists: Hong Kong Knights

Blood and Fists: Hong Kong Knights


Pages: 50 Format: Landscape (screen viewing), Portrait (for printing)*. RPGObjects' Blood and Fists greatly expanded the range of martial arts options for d20 Modern campaigns. Blood and Fists: Hong Kong Knights does it again with new Advanced Classes (Ninja, Totem Warrior, Weapon Master, Yakuza), new Prestige Classes (Sensei, Warrior Monk,...   [click here for more]
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Blood and Fists: Master Edition

Blood and Fists: Master Edition


From Aikido to Zen! The premier modern d20 martial arts sourcebook is back in print. Blood and Fists: Master Edition is a reprinting of the original critically acclaimed supplement plus additional material previously only available in PDF. This new supplement contains over 100 real world martial arts styles and maneuvers as well as science fiction styles for space and post-apocalyptic settings....   [click here for more]
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Blood and Fists: Modern Martial Arts

Blood and Fists: Modern Martial Arts


Blood and Fists brings the action of the Martial Arts genre into your Modern d20 System game. With new advanced classes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats, rules for Ki, Pressure Points, Zen Mastery, and other mystical abilities, Martial Arts Modern gives you everything you need to...   [click here for more]
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Blood and Fists: Modern Martial Arts (True20 Edition)

Blood and Fists: Modern Martial Arts (True20 Edition)


Blood and Fists brings the action of the Martial Arts genre into your True20 System game. With new archetypes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats. This True20 supplement gives you everything you need to bring exotic fighting styles to your game. From Aikido to Zen, Blood and Fists...   [click here for more]
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Blood and Guts (1st Edition) Bundle

Blood and Guts (1st Edition) Bundle


With Blood and Guts 2 announced, we have bundled the entire line of Blood and Guts 1st edition material into one product. Blood and Guts 2 is a significantly different design, so check out our first edition, and see which you prefer. Included in this bundle are the following ebooks: Blood and Guts: Modern Military Blood and Guts: In Her Majesty's Service Blood and Guts: Inside Vossburg...   [click here for more]
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Blood and Guts 2: British Aircraft of WWII

Blood and Guts 2: British Aircraft of WWII


There have been few, if any, times in history when a nation's air force proved as important as the British Royal Air Force did during the dark, early days of WWII. Europe lay at Hitler's feet and a British Expeditionary Force had fled the Nazi war machine at Dunkirk, leaving Hitler in control of Western Europe. Only one power remained defiant against him: Britain and their "war monger" leader (as Hitler...   [click here for more]
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Blood and Guts 2: General Edition

Blood and Guts 2: General Edition


The premier modern military sourcebook for the d20 system is reborn with Blood and Guts 2: General Edition. The General Edition collects the core books in the Blood and Guts 2 series into one volume. Redesign from the ground up by modern d20 guru Charles Rice, Blood and Guts 2 promises to be more flexible and adaptable, allowing players and game masters to build soldiers of any military specialty...   [click here for more]
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Blood and Guts 2: German Aircraft of WWII

Blood and Guts 2: German Aircraft of WWII


The story of German aircraft during WWII is something of a schizophrenic tale. Early in the war they devastated opponents through radical new strategies of combined arms, with Stuka dive-bombers and Messerschmitt fighters flying in close air support over the German Blitzkrieg. These victories, culminating in the stunning and unexpected quick victory over France, then saw the dreaded Luftwaffe lose...   [click here for more]
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Blood and Guts 2: German Land Vehicles of WWII

Blood and Guts 2: German Land Vehicles of WWII


Our WWII series continues with German Land Vehicles! By Mike Lafferty This guide is not an exhaustive study of German fighting vehicles during WW2. It attempts to provide a cursory overview and highlight some of the most prominent vehicles while providing rough approximations of these vehicles for gaming purposes. For more details on this series, check out the WWII homepage for more details...   [click here for more]
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Blood and Guts 2: GM's Guide to WWII

Blood and Guts 2: GM's Guide to WWII


The Game Master's Guide to WWII will provide game masters with a comprehensive timeline of the war from its root causes in the Treaty of Versailles all the way to V-J Day. Also included will be advice for the game master on setting up his campaign and three sample campaign models: Behind the Lines, Homefront and Island Hopping. This product is crunch free and a great resource for ANY game...   [click here for more]
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Blood and Guts 2: Small Arms of WWII

Blood and Guts 2: Small Arms of WWII


During the largest conflict in world history, weapons were produced on a scale never seen before or since. Assembly lines produced small arms by the thousands and factories ran 24 hours a day, 7 days a week. Even before its entry into the war, America declared itself the "arsenal of democracy" and began to ramp up production considerably. Though 60% of all weapons used during the war would be made...   [click here for more]
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Blood and Relics (2nd Edition)

Blood and Relics (2nd Edition)


Blood and Relics 2nd edition is a revised and expanded version of our Gencon/Ennie 2003 nominated (best ebook) d20 modern campaign model. This new edition is almost twice the size of the original with more classes, organizations and monsters that can be used to inject religious occult overtones to any d20 Modern campaign or bring the Blood War to life in your game. Pages: 89 Format:...   [click here for more]
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Blood and Relics: Demonic Heroes

Blood and Relics: Demonic Heroes


Throughout history, demons have walked among the people of this world in a shroud of humanity. They rub elbows with the rich and powerful, using their abilities to corrupt the hearts of men and women, all in service of powerful Caeder. But there are some who choose to use the abilities bestowed upon them by their demonic heritage for good, fighting back the darkness. Blood and Relics: Demonic heroes...   [click here for more]
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Blood and Relics: Nostradamus Gambit (GenCon 2006)

Blood and Relics: Nostradamus Gambit (GenCon 2006)


A book written by Orpheus in a language no one can read, containing the history of the end. A relic able to read any book. There are factions seeking these things, factions who want to hasten the end of the world and help their dark masters through sacrifices of blood and bone. The only thing standing in their way is you. The GenCon 2006 Blood and Relics Adventure. ...   [click here for more]
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Blood and Secrets

Blood and Secrets


Welcome to Blood and Secrets, a superagent sourcebook for Modern d20 games. The superagency is a staple of modern fiction, from spy movies and TV shows, to comics (where the agencies almost always have those cool acronym names) and have even begun to branch out into the science fiction and horror genres (where the agency represents the government’s attempt to combat the forces of darkness). ...   [click here for more]
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Blood and Space 2: Galactic Edition

Blood and Space 2: Galactic Edition


Welcome to the Galactic Edition edition of RPGObjects' highly acclaimed Blood and Space 2 supplements. The Galactic Edition collects a bluk of the Blood and Space 2 series of ebooks into one definitive volume. This book endeavors to add new options and spice to future d20 games revolving around starships and space combat. Characters New allegiances, classes, skill uses,...   [click here for more]
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Blood and Space: d20 Starship Adventure Toolkit

Blood and Space: d20 Starship Adventure Toolkit


Now in print! Order from RPGShop.com here. Pages: 117 A comprehensive starship adventure sourcebook designed to supplement or extend any of the popular d20 space based role-playing games. Blood and Space contains extensive rules for starship construction, combat, and crews as well as new classes, feats, and skills for space based adventures. Download Some Previews: The Introduction...   [click here for more]
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Blood and Spooks: ICECC

Blood and Spooks: ICECC


International Center for Ethereal Containment and Control (ICECC) has the first and only professional parapsychological investigation team of its kind, worldwide. The ICECC team is comprised of the world's most recognized experts in paranormal field research (including entities, ghosts, hauntings, poltergeist activities, and psychic abilities), combining both scientific, and psionic abilities....   [click here for more]
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Blood and Spooks: The Ghost Hunter's Guide

Blood and Spooks: The Ghost Hunter's Guide


Do you want to make more money hunting ghosts? Sure, we all do! With our easy to read Ghost Hunter's Guide, you too can become a Ghost Hunter in just under one hour. That's right, one hour! Armed with the Ghost Hunter's Guide, you can learn such professions as antiques dealer, circus performer, escape artist, fortuneteller, ghost hunter driver, ghost hunter president, ghost hunter secretary,...   [click here for more]
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Blood and Time

Blood and Time


Adventure through the timeline with RPGObjects' Blood and Time. This sourcebook lays all of human history at your fingertips and features a timeline of the world from its formation through 1900 as well as weapons and armor for Progress Levels 0-4 as well as a section on temporal mechanics to help you figure out how and why time travel works in your campaign. Included in this Temporal...   [click here for more]
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Blood and Vigilance: Modern Superhero d20

Blood and Vigilance: Modern Superhero d20


Blood and Vigilance provides everything you need to bring the four color BAM and POW of comics to your Modern d20 adventures. Pages: 72 Format: Landscape (screen viewing), Portrait (for printing). Super Hero Origins Blood and Vigilance introduces Origins (the source of a superhero’s power) into Modern d20 with Advanced Training, Alien,...   [click here for more]
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Blood and Vigilance: Mystic Arts

Blood and Vigilance: Mystic Arts


Welcome to Blood and Vigilance: Mystic Arts, the magical companion to RPG Objects? modern line of modern superhero supplements. Until now those wishing to have a magical presence in their superhero games could either treat them as powers, using magic as a special effect for the hero's psychic blast or teleport or what have you or they could use the magic system already present in the modern...   [click here for more]
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Blutfahne (Gencon 2007 Adventure)

Blutfahne (Gencon 2007 Adventure)


It is the Blutfahne, a Nazi flag stained with Aryan blood and one of the party's most revered relics. What is not widely known is that some of that blood belongs to Hitler himself. The mystic order of the Teutonic Knights has conducted blood sacrifices to strengthen the bond between Hitler and the flag. In the years since, Hitler has survived one assassination attempt after another. As long as...   [click here for more]
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BONUS Post-Apocalyptic Figure Flat

BONUS Post-Apocalyptic Figure Flat


A FREE figure flat to complement RPGObjects? Post-Apocalyptic Figure Flats. This bonus figure flat comes from the Darwin's World adventure: Against the Wastelords....   [click here for more]
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Burning Lands Comic #1

Burning Lands Comic #1


Issue #1 of the comic version of the Burning Lands Novel . If you like the Comic, please checkout out the Novel. Disclaimer Just to be clear, it is not our plan to do the entire novel in comic form. This is a just a fun promotion of the novel. We may decide to the entire novel in comic form, but later issue would probably not be free. Please give us feedback if you want to see more....   [click here for more]
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Burning Lands Comic #2

Burning Lands Comic #2


Issue #2 of the comic version of the Burning Lands Novel. If you like the Comic, please pick up the Novel. Just to be clear, it is not our plan to do the entire novel in comic form. This is a just a fun promotion of the novel. We may decide to the entire novel in comic form, but later issue would probably not be free. Please give us feedback if you want to see more. ...   [click here for more]
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Burning Lands Comic #3

Burning Lands Comic #3


Issue #3 of the comic version of the Burning Lands Novel. If you like the Comic, please pick up the Novel. Just to be clear, it is not our plan to do the entire novel in comic form. This is a just a fun promotion of the novel. We may decide to the entire novel in comic form, but later issue would probably not be free. Please give us feedback if you want to see more. ...   [click here for more]
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Burning Lands Comic #4

Burning Lands Comic #4


Issue #4 of the comic version of the Burning Lands Novel . If you like the Comic, please pick up the Novel. Just to be clear, it is not our plan to do the entire novel in comic form. This is a just a fun promotion of the novel. We may decide to the entire novel in comic form, but later issue would probably not be free. Please give us feedback if you want to see more. ...   [click here for more]
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Burning Lands: A Darwin's World Novel

Burning Lands: A Darwin's World Novel


"Burning Lands" is a story of the battle between the oppressive suffocation that is civilization and the wild unpredictability that comes with real freedom. In a world two hundred years after a planetwide cataclysm, the descendants of a great war's survivors are only now pulling themselves out of the chaos of the aftermath. The descendants of the Great Enemy, stranded on these shores...   [click here for more]
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Campaign Builders: Modern High

Campaign Builders: Modern High


Welcome to Campaign Builders: Modern High, the book that will send your Modern game back to the teen years. Lately more and more popular television series have featured the recurring exploits of pesky teenagers dealing with all the usual high school problems along with aliens, supervillians and demons too. Modern High aims to help you bring this sort of adventure to your weekly Modern game. Included...   [click here for more]
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Cities of Fantasy 1: The Gravediggers' Guild

Cities of Fantasy 1: The Gravediggers' Guild


The Gravediggers' Guild are a hidden religion in the city. They worship death. They seek the embrace of nothingness. They want to draw every man, woman and child into their fold. Their evil scheme is unfolding right beneath the government's nose, and only a watchful band of adventurers can stand in their way. The Gravediggers' Guild is Volume One in the new Cities of Fantasy...   [click here for more]
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Cities of Fantasy 2: Racial Neighborhoods

Cities of Fantasy 2: Racial Neighborhoods


Cities don't get built randomly. They develop neighborhood by neighborhood. In Cities of Fantasy Volume 2: Racial Neighborhoods, five distinct neighborhoods are described, each based on a key fantasy role-playing game race. Halflingtown -- A festive yet relaxed zone of the city Halflingtown's residents have one goal: A life of leisure. Their expertise has created a neighborhood known for great...   [click here for more]
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Clash of Stone

Clash of Stone


Welcome to Clash of Stone, a supplement to let you take your d20 fantasy game out of the middle ages and into the Stone Age. Class modifications, skill advice and a complete Stone Age weapons and armor list give you everything you need to take your game back to primordial pre-history....   [click here for more]
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Cold War

Cold War


Though we are over fifteen years removed from the Cold War, our world continues to feel its impact. Many illegal immigrants in the United States come from Central American nations whose economies were wracked by superpower-fueled civil wars. Taliban fighters conduct resistance in Afghanistan with arms once used against Soviet occupiers - furnished in large part by the country that they now oppose....   [click here for more]
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