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Darwin's World Savage Worlds: Survivor's Handbook

Darwin's World Savage Worlds: Survivor's Handbook


Darwin's World is a role-playing game set in the wild, inhospitable world of mankind's ruin, after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation has altered the very course of nature, mankind has ceased to exist in its current form. Mutations and genetic variations are the edge separating a species from life and death. The...   [click here for more]
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Darwin's World: Against The Wastelords (W1)

Darwin's World: Against The Wastelords (W1)


Against The Wastelords is a complete adventure for the role-playing game, Darwin’s World. The adventure is set in an indistinct corner of the desolate Forbidden Lands, a valley known as the “Tradelands” due to the traffic of important goods that moves through the area. The scenario involves the characters being hired by a merchant consortium to rid the area of a powerful raider...   [click here for more]
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Darwin's World: Another Man's Treasure (GenCon 2005 Adventure 2)

Darwin's World: Another Man's Treasure (GenCon 2005 Adventure 2)


Another Man's Treasure is an adventure for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. Another Man's Treasure is the second in a two-part adventure series in which the player characters are drawn into the desperate hunt for the legendary "Mount of Thorns" at the heart of the wild and inhospitable Deadlands of the Twisted Earth. Another Man's Treasure should take a...   [click here for more]
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Darwin's World: Bad News In Bugtown (Gencon 2007 Adventure)

Darwin's World: Bad News In Bugtown (Gencon 2007 Adventure)


Welcome to Bad News In Bugtown, an adventure for Darwin's World 2nd Edition. In this adventure the PCs are hired by a fledgling merchant company that has taken root in the ruins of Amarillo to track down and eliminate the source of a major nuisance - bugs. Gencon 2007 Adventure ...   [click here for more]
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Darwin's World: Beastmen

Darwin's World: Beastmen


Welcome to Beastmen, a book bringing the wild to your Darwin’s World game. Beastmen introduces a new type of PC race, the Bestial Genotype. A Bestial Genotype is a race that strongly resembles an animal species from before the Fall. Whether Beastmen are animals that have gained sentience, or humans who have taken on the traits of animals in the struggle to survive or even the result of some bizarre...   [click here for more]
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Darwin's World: Cave of Life

Darwin's World: Cave of Life


Now Revised for Darwin's World 2nd Edition! (11/23/2003)! The Cave of Life is a complete adventure setting for the post apocalyptic role-playing game, Darwin's World. A highly adaptable scenario set in an abandon mine shaft. Written and illustrated by Dominic Covey. ...   [click here for more]
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Darwin's World: Death by Corium Light

Darwin's World: Death by Corium Light


Updated for Darwin's World 2nd Edition (10/11/2006) The Corium Mines of Lil? Vegas are one of the most infamous locations of the Twisted Earth. Word is spreading across the wasteland about this near-legendary source of corium, a vast pit in the earth from which the priceless glowing stuff seems to flow in endless quantities ? and people are coming, from near and far, to earn their share...   [click here for more]
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Darwin's World: Feeding Grounds (Gencon 2006 Adventure)

Darwin's World: Feeding Grounds (Gencon 2006 Adventure)


Welcome to a world gone insane. Once brave soldiers ready to fight and die for America, you and your unit have awoke from cryosleep to find centuries have passed and the devastation of the Great War irreversible. Intended as a cradle of humanity in case of a natural disaster, the facility where you have slumbered for centuries, where thousands others sleep and await to awaken and rebuild the world...   [click here for more]
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Darwin's World: High Road To Hell

Darwin's World: High Road To Hell


High Road To Hell is a complete adventure for the role-playing game, DARWIN’S WORLD 2nd Edition. In it the characters help a devastated tribe of mountain primitives save their people from slavery at the hands of the Foundation. Accompanying a war party of mere children, the player characters struggle to catch up to the armored column of trucks that have taken them before they...   [click here for more]
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Darwin's World: Journey to Newhome

Darwin's World: Journey to Newhome


Download the first adventure and rules appendix FREE here.   Journey to Newhome is a series of short adventures designed for the Darwin’s World post-apocalyptic role-playing game. The adventures in this book are based around characters first introduced in the novel, Burning Lands. Journey to Newhome continues the story of several of those characters, but in a format usable in the...   [click here for more]
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Darwin's World: Journey to Newhome Preview

Darwin's World: Journey to Newhome Preview


This is a preview of the Journey to Newhome adventure path. It contains the Introduction, the first adventure (To Kill a King), and the rules appendix. Can be used as a standalone modern d20 post apocalyptic adventure. Does not require buying the larger eight part adventure. Enjoy! ...   [click here for more]
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Darwin's World: Metal Gods (revised)

Darwin's World: Metal Gods (revised)


Final update before going to print! (10/01/2004). Look for the Foundationists / Metal God print edition in Dec. Metal Gods is a sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth. Pages: 63 Format: Landscape (screen viewing), Portrait (for printing)*. So, what will you find...   [click here for more]
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Darwin's World: New World Order (W2)

Darwin's World: New World Order (W2)


The New World Order is a complete adventure for the role-playing game, Darwin’s World 2nd Edition. The scenario picks up mid-course in a three-part campaign in which the PCs, originally hired to defend the coalition of the Three Towns (Bazaar, Dry Fort, and Spilunk), find that there is an even greater threat than the Wastelords growing beyond the Trade Lands. Pages: 136 with 17...   [click here for more]
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Darwin's World: One Man's Garbage (GenCon 2005 Adventure 1)

Darwin's World: One Man's Garbage (GenCon 2005 Adventure 1)


One Man's Garbage is an adventure for the role-playing game, Darwin's World 2nd Edition. In it the characters get wrapped up in the feverish hunt for a legendary treasure said to be buried beneath the lost "Mount of Thorns" - a fabled mountain whose location has recently been discovered in the Deadlands. Hired by the Brotherhood of Radiation, the PCs are sent to a seedy city...   [click here for more]
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Darwin's World: Return To The Lost City (LC2)

Darwin's World: Return To The Lost City (LC2)


Return To The Lost City (Secrets of The Second Dome) is an adventure for Darwin's World 2nd Edition that returns to the unique subterranean environment first introduced in The Lost City. In Return To The Lost City the player characters go back to the sunken ruins of the Bakersfield dome complex following the rumored disappearance of a peaceful colony of settlers, who - lulled into a false sense...   [click here for more]
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Darwin's World: Sandwalkers

Darwin's World: Sandwalkers


Welcome to Sandwalkers, a useful resource for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. Sandwalkers is intended to serve as a practical GM aid providing concise information on a number of pre-generated NPC heroes and villains, potential campaign allies and enemies that you can slip into your games with little or no preparation. How...   [click here for more]
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Darwin's World: Scav's Swag

Darwin's World: Scav's Swag


Going all the way to the city of Styx and hunting down Flea's junkyard shouldn't be the only way to find true odds-and-ends, or unique artifacts for that matter. PC scavs (and indeed any other survivors who brave the wasteland) should have the ability to find interesting loot (or "swag", as real scavs call it) whenever they search ruins or the lairs of their vanquished foes. In addition to laser pistols,...   [click here for more]
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Darwin's World: Survivor's Handbook (True20 Edition)

Darwin's World: Survivor's Handbook (True20 Edition)


Darwin's World is a role-playing game set in the wild, inhospitable world of mankind's ruin, after a series of devastating wars that brought the human race to the brink of extinction. In a world where radiation has altered the very course of nature, mankind has ceased to exist in its current form. Mutations and genetic variations are the edge separating a species from life and death. The...   [click here for more]
RPG Objects  $10.95

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Darwin's World: The Broken and The Lost

Darwin's World: The Broken and The Lost


The Brethren And Other Primitive Groups of The Twisted Earth Welcome to The Broken and The Lost, a collection of source materials for Darwin's World 2nd Edition that offer a more detailed look at the "Tribal" background presented in the basic rules, bringing to life one of the most integral aspects of the post-apocalyptic genre: the barbarism of the post-Fall world. In...   [click here for more]
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Darwin's World: The Brotherhood of Radiation

Darwin's World: The Brotherhood of Radiation


The Brotherhood of Radiation and other wasteland cults. This book is the latest in a "series" of character-oriented Darwin's World sourcebooks, a line of GM and player reference tools intended to bring out the flavor - and potential - of the eleven Backgrounds of the Darwin‘s World role-playing game. The first such book of this type was the combined Foundationists/Metal Gods sourcebook,...   [click here for more]
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Darwin's World: The Fertile Crescent Gazetteer

Darwin's World: The Fertile Crescent Gazetteer


Welcome to the Fertile Crescent. The Fall destroyed the cities of the ancients, leaving only ruins behind. But the lakes remain. Though poisoned, these gigantic seas in the heartland of what was once America provide a source of unimaginable wealth as well as the product of rebuilding what has been lost. Unfortunately, man has not learned from the mistakes that led to the Ancients' fall and a war threatens...   [click here for more]
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Darwin's World: The Foundationists

Darwin's World: The Foundationists


The Foundationists is a Darwin’s World faction sourcebook that focuses on the organization known as the Foundation, one of the strongest and most dedicated pseudo-societies on the Twisted Earth.   Known equally for their awesome artifacts of Ancient power as they are for their detached ruthlessness, the Foundation is a mysterious society of quasi-religious "warrior-monks" hailing from high-walled...   [click here for more]
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Darwin's World: The Last God (W3)

Darwin's World: The Last God (W3)


The final installment of a three-part series that began with Against The Wastelords, continued with The New World Order, and now culminates in a dark and deadly descent beneath a long-forgotten desert town to uncover the terrible secret behind its shadowy past. In this final installment of the series the PCs rally their strength and prepare to face one of the greatest challenges of...   [click here for more]
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Darwin's World: The Lost City (LC1)

Darwin's World: The Lost City (LC1)


Updated 3/19/2007 The Lost City was the first fully developed “campaign” adventure and location sourcebook for the post-apocalyptic role-playing game, Darwin's World. This is an updated version of the adventure for Darwin's World 2nd Edition. The Lost City is no longer a “stand-alone” adventure; however, as many creatures first introduced here have been...   [click here for more]
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Darwin's World: The Metal Gods

Darwin's World: The Metal Gods


Metal Gods is a sourcebook dedicated to incorporating robots, androids, and other forms of artificially intelligent life into campaigns on the Twisted Earth. Pages: 59 Format: Landscape (screen viewing), Portrait (for printing). So, what will you find in this tome of Post Apocalyptic goodness? History of The Metal Gods Metal Gods looks at...   [click here for more]
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Darwin's World: The Ruin At The End Of The World

Darwin's World: The Ruin At The End Of The World


200+ different adventure locations scattered throughout the city. This section details the various regions of the Necropolis, starting with The Reaches, and moving on to Dead City, The Hive, Los Angeles Harbor, Pasadena, the Domain of The Flesh Eaters, the Domain of The Broken Ones, the Enclave of The Lost Children of Man, Downtown, and the Sewers. Generic Stat Blocks A large number of stat blocks...   [click here for more]
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Darwin's World: Vault Dwellers

Darwin's World: Vault Dwellers


Get out of the Vaults! The vault dweller is an iconic character common to most post-apocalyptic worlds. Individuals who wisely anticipated the coming of nuclear Armageddon, vault dwellers bring a unique perspective to the post-apocalyptic world since they have the closest ties with the world before the Fall of mankind. Vaults are isolated communities, frozen at the time of the Fall and left...   [click here for more]
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Darwin's World: Wasteland Settlement Generator

Darwin's World: Wasteland Settlement Generator


The Twisted Earth is a big place. The development of communities in the wasteland can be a daunting challenge for a GM The Wasteland Settlement Generator is a series of tables and guidelines intended to aid Darwin's World GMs in the development of small wasteland communities, whether on the fly or as part of the development of a key campaign location. The mechanics described below are intended for...   [click here for more]
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Darwin's World: Willy World

Darwin's World: Willy World


Prior to the Fall, the Willy World thrill park was one of America’s leading vacation destinations. Beloved for its animated characters, it entranced children and drew families from all over the country. In post apocalyptic earth, Willy World still stands, attracting a new breed of “customer.” But are the artificial denizens of Willy World still so benign? A Darwin’s World adventure designed...   [click here for more]
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Darwin's World:Rise of The Mind Masters

Darwin's World:Rise of The Mind Masters


Rise Of The Mind Masters is a high-level adventure for the post-apocalyptic role-playing game, Darwin's World. Rise Of The Mind Masters is the continuation of the adventure begun in Secrets of The Mind Masters, and involves a journey into the heart of the Savants' legendary "Grass Plains Empire" to end their looming threat to the people of the north. As the follow-up to Secrets of...   [click here for more]
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Defcon 1

Defcon 1


Four color superheroes collide with the Cold War in Defcon 1 In this supplement for M&M Superlink, the People's Revolution (the official Warsaw Pact superteam) and the Freedom Alliance (the squad of NATO supers) must contend with their mutual paranoia to do battle with a lethal and mysterious adversary. Can they overcome their differences and avoid global thermonuclear war? The fate...   [click here for more]
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Dirty Deeds and Seedy Characters

Dirty Deeds and Seedy Characters


RPGObjects slips into the back alleys with Dirty Deeds and Seedy Characters! A new kind of Modern adventure, designed for maximum flexibility, Dirty Deeds and Seedy Characters presents the type of adventures found in modern noir crime fiction, where characters get wrapped up in a messy crime and have to fend for themselves. In addition to providing adventure material, the Seedy Characters from the...   [click here for more]
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Dragon Drop: Wizards 1-5

Dragon Drop: Wizards 1-5


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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Dragon Drop: Wizards 11-15

Dragon Drop: Wizards 11-15


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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Dragon Drop: Wizards 16-20

Dragon Drop: Wizards 16-20


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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Dragon Drop: Wizards 6-10

Dragon Drop: Wizards 6-10


Hey GMs! Ever been short on time or inspiration and needed fully-realized NPCs to drag-and-drop into your campaign? Bring your world to life with memorable Dragon Drop characters! Each NPC entry from the Dragon Dropcollection includes: Snapshot Statblockthat shows the character in their current situation GM Read-AloudDescription to read to your players Backgroundthat...   [click here for more]
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DW: Halidom: Adventure Appendix

DW: Halidom: Adventure Appendix


This supplement has been assembled to provide the GM all the necessary information for the new items, feats, monsters, and advanced classes featured in the Halidom campaign series. Most of these were introduced in separate Darwin's World sourcebooks or adventures, while a handful are new to this campaign.   About The Halidom Campaign Halidom is a high-level series of adventures that send...   [click here for more]
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DW: Metropolis Rho: Humanity In A Bottle

DW: Metropolis Rho: Humanity In A Bottle


Metropolis Rho is a fully developed adventure and location sourcebook for the post-apocalyptic role-playing game, Darwin's World 2nd Edition. It intended to introduce players to the setting of Darwin's World in a unique new way. Metropolis Rho is designed specifically to give gamemasters an idea of the potential of even the most sketchy community descriptions presented in the Darwin's...   [click here for more]
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DW: Revenge of the Terminals (GenCon 2008)

DW: Revenge of the Terminals (GenCon 2008)


You are a terminal, recognized from an early stage as having little or no chance of surviving. Mercilessly cast out to by your community to conserve resources, you miraculously survived, saved by a community of other mutant terminals. Some years later, your leader has been taken captive by local community of ôNormals.ö ItÆs time for some pay back, Terminal style. Gencon 2008 Darwin's...   [click here for more]
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Fantasci20: Character Guide

Fantasci20: Character Guide


Science Fiction Fantasy to the 20th Power! The Fantasci20 Character Guide is your handbook for creating characters set in Fantasci, a science fiction fantasy setting for Modern20. Included in this supplement: New Races found in the world of Aurianis. New Occupations. New Feats and Skills for science fiction fantasy setting. Modern20 Magic New Equipment. 100% full color artwork! About Fantasci...   [click here for more]
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Fantasci20: Creature Creator

Fantasci20: Creature Creator


Create monsters the Modern20 way with the Fantasci20: Creature Creator. Included in this supplement: Creature feats: 25+ new feats unique to creatures and monsters. Sample Animals Sample Elementals Sample Oozes Sample Sprits Sample Undead 100% full color artwork! About Fantasci Once we were legends. Walking side by side with creatures of myth on farflung worlds, soaring through the skies with...   [click here for more]
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Fantasci20: Gazetteer of Aurianis

Fantasci20: Gazetteer of Aurianis


Science Fiction Fantasy to the 20th Power! The Gazetteer of Aurianis is FREE induction to the world of Fantasci, a science fiction fantasy setting for Modern20. The World of Aurianis Aurianis is a world not unlike our own. In fact it might be Earth, but an Earth of fantasy and dream, torn by war and reshaped by magic into a place both wondrous and terrifying. The races of Aurianis have lived...   [click here for more]
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Fantasy Adventurers

Fantasy Adventurers


Welcome to Fantasy Adventurers, the light, fun strategy game where you explore dungeons, kill things, take their stuff, return to town, heal your party, gain some levels, then start all over again with an even harder dungeon. Sound familiar? As a strategy game, rather than a RPG, in Fantasy Adventurers you manage a party of four characters rather than a single character. What you need to play:...   [click here for more]
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Future NPC Matrix: Dogfighter

Future NPC Matrix: Dogfighter


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Dogfighter advanced class NPC? The Dogfighter Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Dogfighter NPC Matrix includes:...   [click here for more]
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Future NPC Matrix: Engineer

Future NPC Matrix: Engineer


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Engineer advanced class NPC? The Engineer Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Engineer NPC Matrix includes: 20...   [click here for more]
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Future NPC Matrix: Space Monkey

Future NPC Matrix: Space Monkey


The Future/Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Space Monkey advanced class NPC? The Space Monkey Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Space Monkey NPC Matrix...   [click here for more]
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Halidom

Halidom


About The Halidom Campaign Halidom is a high-level series of adventures that send the PCs off on a perilous journey deep into the heart of unknown country - the lands of old Wyoming. Their goal: to track down the Doomriders, a monstrous raider gang with epic nihilistic goals, who by all accounts have returned from a generations-long absence to begin anew a campaign of destruction,...   [click here for more]
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Heroes & Villains or YADSRPG

Heroes & Villains or YADSRPG


YADSRPG = Yet Another d20 Supers RPG Yeah, I know what you’re thinking. Do we really need another d20 based supers RPG? Probably not, but I’m giving you one anyway. The long history of this cursed RPG! My good friend Jay Fitzloff, contributor on Palladium Book’s Hero’s Unlimited 2nd edition, penned a d20 supers RPG based on fantasy d20 way back in the dark ages of d20....   [click here for more]
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Humanity In A Bottle: Out of Commission (MR1)

Humanity In A Bottle: Out of Commission (MR1)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Humanity In A Bottle begins with Chapter 1: Out of Commission, which lays forth an introductory series of events that begin to build up the atmosphere of the Metropolis Rho setting and portray the...   [click here for more]
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Humanity In A Bottle: Redemption (MR3)

Humanity In A Bottle: Redemption (MR3)


Humanity In A Bottle is an adventure series that takes place in the dome city of Metropolis Rho. The complete series of adventures should take characters from 1st to 8th level. Chapter 3: Redemption: The PCs face their job with a disjointed sense of aimlessness and impotence. While they have learned some remarkable secrets, they have also been party to a cold-blooded slaughter...   [click here for more]
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