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Blood and Brains: NCRPC

Blood and Brains: NCRPC


The National Center for Reanimation Prevention and Control (NCRPC) prevents death and reanimation caused by infectious diseases in the United States and around the world. Uncontrolled reanimation has the ability to destroy lives, strain community resources, and even threaten nations. In today's global environment, reanimation contagions have the potential to spread across the world in a matter of days...   [click here for more]
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Blood and Brains: NCRPC: Most Likely Scenarios for Reanimation

Blood and Brains: NCRPC: Most Likely Scenarios for Reanimation


HOLBROOKLYN, NJ -- We at the National Center for Reanimation Prevention and Control (NCRPC) routinely deal with a variety of zombie infestations. It's a testament to the effectiveness of our organization that you are not currently drooling while you sip brains from your friend's skull. It's a dirty job, but somebody has to get paid very little (and no benefits) to do it. That said, the NCRPC...   [click here for more]
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Blood and Spooks: ICECC

Blood and Spooks: ICECC


International Center for Ethereal Containment and Control (ICECC) has the first and only professional parapsychological investigation team of its kind, worldwide. The ICECC team is comprised of the world's most recognized experts in paranormal field research (including entities, ghosts, hauntings, poltergeist activities, and psychic abilities), combining both scientific, and psionic abilities. Individually...   [click here for more]
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Modern d20 Core Kit

Modern d20 Core Kit


RPGObjects built its reputation creating critically acclaimed d20 Modern supplements such as Darwin's World and Blood and Fists. With D&D 4th Edition now out and the d20 Modern RPG harder to find, we've put together this new alternative core kit for classic Modern d20 games. It's the same classic modern d20 rules with a few extras. In this kit you will find: The d20 Modern SRD text files...   [click here for more]
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Modern Dispatch (#1): Alternate Armors

Modern Dispatch (#1): Alternate Armors


Many people have asked for armor in d20 Modern to be handled as Damage Reduction. This is the way many games (especially modern ones) have handled armor, but d20 Modern's designers chose to make armor function as it did in d20 Fantasy, providing an armor bonus (but renamed defense). However with armor bonuses from class, armor as Damage Reduction seems a natural fit and is presented here as an optional...   [click here for more]
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Modern Dispatch (#119): Modern<sup>20</sup>: Supplement #1

Modern Dispatch (#119): Modern<sup>20</sup>: Supplement #1


Welcome to Modern20 Supplement #1. This is a selection of rules and options that, if I were writing Modern20 today, would be in the core rules. In time, the material in this supplement might actually be folded into the core rules, suitable for any modern campaign.   This is why the optional Psionics and Ki skills from The Hunters and Martial Arts20 are included...   [click here for more]
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Modern Dispatch (#122): Small Arms of WWII<sup>20</sup>

Modern Dispatch (#122): Small Arms of WWII<sup>20</sup>


WWII saw a great explosion in firearms technology. The demands of the war placed tremendous challenges before weapons designers, to increase rate of fire, firepower and reliability. Even weapons materials were rethought as countries stretched their production capacities to the limit. For players participating in a campaign set during the era of WWII, the following new weapons are provided for use in...   [click here for more]
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Post-Apocalyptic Dispatch (#1): An Army Rises?

Post-Apocalyptic Dispatch (#1): An Army Rises?


At the heart of one of the ancient necropolis, a sooty, cracked, sagging network of factory buildings rises from the bones of a long-dead industrial quarter. Here, towering chimneys covered in ash rise like broken pillars of some ancient monument, casting deep solid shadows across the ruin of rubble and human remains. At the center of the cratered, crumbling quarter, the complex of buildings is...   [click here for more]
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The Lost Paradise: Salvage Rights

The Lost Paradise: Salvage Rights


Salvage Rights is an introductory Darwin's World adventure set in the Lower Oregon region of the Lost Paradise. The scenario revolves around the characters? search for a downed Tillamook Airship in the hills of Southern Oregon. Salvage Rights is designed for 2-5 characters of 3rd to 4th level. ...   [click here for more]
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  The Domestic - Rivers of London RPG Solo