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Blood and Brains: NCRPC

Blood and Brains: NCRPC


The National Center for Reanimation Prevention and Control (NCRPC) prevents death and reanimation caused by infectious diseases in the United States and around the world. Uncontrolled reanimation has the ability to destroy lives, strain community resources, and even threaten nations. In today's global environment, reanimation contagions have the potential to spread across the world in a matter of days...   [click here for more]
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Blood and Circuits

Blood and Circuits


A gear and equipment creation resource for use with the modern and future d20 roleplaying game. This book presents new classes, feats, and options primarily for Smart heroes, though all heroes will find something in this book to benefit them. For the GM this book also provides a window into weird and super scientific achievements found in literature and comics, allowing for the creation of all sorts...   [click here for more]
RPG Objects  $6.95

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Blood and Circuits: Cybernetics

Blood and Circuits: Cybernetics


This product takes RPGobjects' popular Blood and Circuits system for inventing new devices and applies it to cybernetics. Includes rules and advice for adding cybernetics to campaigns of Progress Level 3-9, advice on making cybernetics an important part of any game and a new Advanced Class, the Cyborg for the hero who integrates technology into his very being to become the ultimate...   [click here for more]
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Blood and Fists: Fantastic Styles

Blood and Fists: Fantastic Styles


Blood and Fists introduced an in-depth martial arts system to modern d20 games, translating dozens of real-world styles - and maneuvers realistic, cinematic and mystical - into playable form.  Blood and Fists: Fantastic Styles brings that system to the world of fantasy. Of course, fantasy worlds don't have the incredible richness of human history to draw their martial arts styles...   [click here for more]
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Blood and Fists: Hong Kong Knights

Blood and Fists: Hong Kong Knights


Pages: 50 Format: Landscape (screen viewing), Portrait (for printing)*. RPGObjects' Blood and Fists greatly expanded the range of martial arts options for d20 Modern campaigns. Blood and Fists: Hong Kong Knights does it again with new Advanced Classes (Ninja, Totem Warrior, Weapon Master, Yakuza), new Prestige Classes (Sensei, Warrior Monk, Zen...   [click here for more]
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Blood and Fists: Master Edition

Blood and Fists: Master Edition


From Aikido to Zen! The premier modern d20 martial arts sourcebook is back in print. Blood and Fists: Master Edition is a reprinting of the original critically acclaimed supplement plus additional material previously only available in PDF. This new supplement contains over 100 real world martial arts styles and maneuvers as well as science fiction styles for space and post-apocalyptic settings....   [click here for more]
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Blood and Fists: Modern Martial Arts

Blood and Fists: Modern Martial Arts


Blood and Fists brings the action of the Martial Arts genre into your Modern d20 System game. With new advanced classes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats, rules for Ki, Pressure Points, Zen Mastery, and other mystical abilities, Martial Arts Modern gives you everything you need to...   [click here for more]
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Blood and Fists: Modern Martial Arts (True20 Edition)

Blood and Fists: Modern Martial Arts (True20 Edition)


Blood and Fists brings the action of the Martial Arts genre into your True20 System game. With new archetypes like the Martial Arts Master, the Contemplative Master, and the Badass Barroom Brawler, Martial Arts Styles from around the world, and over 100 new feats. This True20 supplement gives you everything you need to bring exotic fighting styles to your game. From Aikido to Zen, Blood and Fists...   [click here for more]
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Blood and Guts 2: British Aircraft of WWII

Blood and Guts 2: British Aircraft of WWII


There have been few, if any, times in history when a nation's air force proved as important as the British Royal Air Force did during the dark, early days of WWII. Europe lay at Hitler's feet and a British Expeditionary Force had fled the Nazi war machine at Dunkirk, leaving Hitler in control of Western Europe. Only one power remained defiant against him: Britain and their "war monger" leader (as Hitler...   [click here for more]
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Blood and Guts 2: German Aircraft of WWII

Blood and Guts 2: German Aircraft of WWII


The story of German aircraft during WWII is something of a schizophrenic tale. Early in the war they devastated opponents through radical new strategies of combined arms, with Stuka dive-bombers and Messerschmitt fighters flying in close air support over the German Blitzkrieg. These victories, culminating in the stunning and unexpected quick victory over France, then saw the dreaded Luftwaffe lose...   [click here for more]
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Blood and Guts 2: German Land Vehicles of WWII

Blood and Guts 2: German Land Vehicles of WWII


Our WWII series continues with German Land Vehicles! By Mike Lafferty This guide is not an exhaustive study of German fighting vehicles during WW2. It attempts to provide a cursory overview and highlight some of the most prominent vehicles while providing rough approximations of these vehicles for gaming purposes. For more details on this series, check out the WWII homepage for more details...   [click here for more]
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Blood and Guts 2: GM's Guide to WWII

Blood and Guts 2: GM's Guide to WWII


The Game Master's Guide to WWII will provide game masters with a comprehensive timeline of the war from its root causes in the Treaty of Versailles all the way to V-J Day. Also included will be advice for the game master on setting up his campaign and three sample campaign models: Behind the Lines, Homefront and Island Hopping. This product is crunch free and a great resource for ANY game...   [click here for more]
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Blood and Guts 2: Small Arms of WWII

Blood and Guts 2: Small Arms of WWII


During the largest conflict in world history, weapons were produced on a scale never seen before or since. Assembly lines produced small arms by the thousands and factories ran 24 hours a day, 7 days a week. Even before its entry into the war, America declared itself the "arsenal of democracy" and began to ramp up production considerably. Though 60% of all weapons used during the war would be made...   [click here for more]
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Blood and Relics: Demonic Heroes

Blood and Relics: Demonic Heroes


Throughout history, demons have walked among the people of this world in a shroud of humanity. They rub elbows with the rich and powerful, using their abilities to corrupt the hearts of men and women, all in service of powerful Caeder. But there are some who choose to use the abilities bestowed upon them by their demonic heritage for good, fighting back the darkness. Blood and Relics: Demonic heroes...   [click here for more]
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Blood and Space 2: Galactic Edition

Blood and Space 2: Galactic Edition


Welcome to the Galactic Edition edition of RPGObjects' highly acclaimed Blood and Space 2 supplements. The Galactic Edition collects a bluk of the Blood and Space 2 series of ebooks into one definitive volume. This book endeavors to add new options and spice to future d20 games revolving around starships and space combat. Characters New allegiances, classes, skill uses,...   [click here for more]
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Blood and Spooks: ICECC

Blood and Spooks: ICECC


International Center for Ethereal Containment and Control (ICECC) has the first and only professional parapsychological investigation team of its kind, worldwide. The ICECC team is comprised of the world's most recognized experts in paranormal field research (including entities, ghosts, hauntings, poltergeist activities, and psychic abilities), combining both scientific, and psionic abilities. Individually...   [click here for more]
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Blood and Spooks: The Ghost Hunter's Guide

Blood and Spooks: The Ghost Hunter's Guide


Do you want to make more money hunting ghosts? Sure, we all do! With our easy to read Ghost Hunter's Guide, you too can become a Ghost Hunter in just under one hour. That's right, one hour! Armed with the Ghost Hunter's Guide, you can learn such professions as antiques dealer, circus performer, escape artist, fortuneteller, ghost hunter driver, ghost hunter president, ghost hunter secretary,...   [click here for more]
RPG Objects  $6.45

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Blood and Time

Blood and Time


Adventure through the timeline with RPGObjects' Blood and Time. This sourcebook lays all of human history at your fingertips and features a timeline of the world from its formation through 1900 as well as weapons and armor for Progress Levels 0-4 as well as a section on temporal mechanics to help you figure out how and why time travel works in your campaign. Included in this Temporal...   [click here for more]
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Blood and Vigilance: Mystic Arts

Blood and Vigilance: Mystic Arts


Welcome to Blood and Vigilance: Mystic Arts, the magical companion to RPG Objects? modern line of modern superhero supplements. Until now those wishing to have a magical presence in their superhero games could either treat them as powers, using magic as a special effect for the hero's psychic blast or teleport or what have you or they could use the magic system already present in the modern...   [click here for more]
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Campaign Builders: Modern High

Campaign Builders: Modern High


Welcome to Campaign Builders: Modern High, the book that will send your Modern game back to the teen years. Lately more and more popular television series have featured the recurring exploits of pesky teenagers dealing with all the usual high school problems along with aliens, supervillians and demons too. Modern High aims to help you bring this sort of adventure to your weekly Modern game. Included...   [click here for more]
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Modern Dispatch (#39): Blood and Dragons

Modern Dispatch (#39): Blood and Dragons


Dragons are a staple of roleplaying fantasy. Few menaces have been more explored or detailed than the dragon. For modern d20 players who enjoy occult and conspiracy themed campaigns, the dragon represents a wealth of mythology with which to develop a secret society campaign model. Using the secret society rules presented in Blood and Relics, this dispatch article outlines a modern horror campaign model...   [click here for more]
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Modern NPC Matrix: Martial Artist

Modern NPC Matrix: Martial Artist


The Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Martial Artist advanced class NPC? The Martial Artist Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Martial Artist NPC Matrix...   [click here for more]
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Modern NPC Matrix: Soldier

Modern NPC Matrix: Soldier


The Modern NPC Matrix is a series of GM aids that help alleviate the tedious work of building NPC stat blocks. Need a Soldier advanced class NPC? The Soldier Matrix has every conceivable base/advanced class configuration possible, 120 statistical blocks in all, prebuilt for your convenience. Just plug in the base stat block and customize it for you game. The Soldier NPC Matrix includes: 20 Strong...   [click here for more]
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Timeline: Roaring 20s

Timeline: Roaring 20s


Welcome to Timeline: Roaring 20s, a sourcebook for Modern d20 games. This is a new type of sourcebook for us, depicting a time period rather than a particular genre. Many of our previous books in the Blood and… line are really genre books, providing the crunch needed for role-playing in the horror, military, martial arts or super hero genres. This book is much more cream than crunch, and is meant...   [click here for more]
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  Frostgrave: Mortal Enemies