Welcome to Modern20 Supplement #1. This is a selection of rules and options that, if I were writing Modern20 today, would be in the core rules. In time, the material in this supplement might actually be folded into the core rules, suitable for any modern campaign. This is why the optional Psionics and Ki skills from The Hunters and Martial Arts20are included... [click here for more]
This issue is intended to provide new material and adventure hooks for ocean-going adventures set in the world of Soldiers and Spellfighters. You will need Modern20 and Soldiers and Spellfighters20 (both from RPGObjects) to make best use of it.
It includes:
A new Fey Race, the shape-changing Selkies.
Full statted NPCs ready for use in your Modern20 game, including: commandos and mages of both... [click here for more]