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Heroes of Battle (3e)

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Prepare for War

Great conflicts erupt between rival nations and threaten to sweep across entire continents. As armies clash in epic battles, the actions of a handful of bold heroes can turn the tide of war. Whether in the thick of combat or on a secret mission of dire importance, brave champions have an impact that echoes across the battlefield and resounds through the ages.

This supplement for the D&D game reveals the pivotal roles characters can play in the midst of great battles. With rules and options for creating or playing adventures on and around battlefields, Heroes of Battle plunges characters into wartime situations and challenges them with climactic battles of epic proportions.

To use this supplement, a Dungeon Master also needs the Player’s Handbook™ and Dungeon Master's Guide™. A player needs only the Player's Handbook.

Heroes of Battle provides everything one needs to know to play a battle-oriented D&D campaign. You can build military characters with new feats, spells, uses for traditional spells, and prestige classes. Information is given on tools specific to the battlefield, including siege engines, weapons, magic items, steeds, and other exotic mounts. Battlefield terrain aspects are discussed with plenty of illustrative maps and new rules. Specific types of battlefield encounters are discussed in detail, and the book provides specific detail on designing battlefields.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

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Raul K July 17, 2019 4:30 am UTC
Since I cannot leave a review without purchasing this book AGAIN from this website I am just going to leave the following informal review.

I give this book a 5/5 with only a small caveat recommendation to make it more complete.

The book provides "organization" and "hierarchy" which is fundamentally needed in order to lay the groundwork for an idea of an army that the DM must mold to provide to players.

The encounters section also provides an array of quest ideas that are military themed to help keep the players enthralled in a military-themed campaign.

Furthermore, it provides clarification of various units, items, siege engines, spells, feats, prestige classes, and samples to inspire a DM in the structuring of an army.

The only thing I would have liked (but not deserving enough to remove a star over) is I wish it had more variety of military unit types, and map samples to illustrate the surrounding battlefield to the players....See more
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Product Information
Electrum seller
Pages
160
ISBN
0-7869-3686-X
File Size:
29.89 MB
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File Last Updated:
February 15, 2019
This title was added to our catalog on January 28, 2014.