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Wondering what to do with the upcoming TPK? Buy this and the whole "Fleshing Out Curse of Strahd" series. Seriously...you need it.
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If you're a DM running Curse of Strahd, you need to buy this and the whole "Fleshing Out" series.
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Are you a DM? Are you running Curse of Strahd? Then buy this. Buy the whole "Fleshing Out" series. Now.
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Give your players some more options from Barovia. Pull them into the story. But as a DM, buy the whole "Fleshing Out Curse of Strahd" series and give your players some incredible backstories (that they don't know about).
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Make Death House meaningful. Even if it is just a one-shot, this helps it give your players the most impact. Buy the whole "Fleshing Out" series...even if it is just a one-shot.
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The Fleshing Out Curse of Strahd series will take your campaign to the next level! It walks you through each step and adds some tremendous depth to the story. This is a must-have for any DM running, or about to run, CoS.
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A great twist on the "go kill some rats" adventure. It provides some fun new enemies and several hooks to further adventure. Be sure to start it off in the Fiery Grog Tavern.
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A great tavern to drop in anywhere that gives the players several things to do and an easy start to an adventure. It provides multiple interesting characters with enough background to make them interesting, but still makes them easy to customize. Be sure to follow this up with Madness of the Rat King.
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A great foray into the City of Brass. There is a lot to unpack in this adventure + supplement. I'm excited to run it for my players.
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I can't wait for Volume 2 for more creature components.
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A great drop-in tavern adventure with some fun options!
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A really fun murder mystery that gives the players a lot to do!
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A great comparison to balance the popular "Sane Magical Prices".
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Extremely helpful compilation! It's useful to give my players a list of PC options.
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This is a great beginner adventure to give new players a well-rounded experience of RPGs. There is a village to experience, NPCs to meet, a dungeon to explore, treasure to find, wilderness to wander, and a Big Bad Boss to defeat. I converted this for use with D&D 5E. I also ran it as a one-shot for a group of 11 PCs. Things only really got crowded in the dungeon and I just raised the HP of the monsters to last a little longer.
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