Combat: 8/10
The encounters in this mod were fun, but they are single dimensional in their character. There are essentially a lot of martial class fights, so the difficulty of the fights depends on whether the PC group has spellcasters or not. Spellcasters make the fight almost laughably easy. However, I did have a PC say: "I liked to be frightened, and DM, you certainly frightened me," which is very encouraging. This surprised me, because there wasn't a particular boss that was downright threatening.
Plot: 8/10
The story is great. There was a ever-present notion to the PC's that something wasn't quite right, and something wasn't so straightforward. So there was an element of mystery into figuring out what was going on, and how to use that to their advantage. It's funny how each time I DM this mod, the PC's interpret the events differently, and their approach to the ending is varies heavily.
The PC's are also quite invested in the outcome, since they could be stopping a major war between Giants and small folk, and there is the personal desire to help the mother.
Overall, a great mod, and really fun to both run and play.
|