Oh this is great - the ideal one-session scenario. A fairly famillar set up (which will help entice novice players) unfolds to a dramatic and novel conclusion that could easily be inserted into a longer campaign. I ran it for one player with an NPC accomplice but it would also work well with a larger group. The way the adventure is constructed means it's very easy to alter the threat level to match the player's abilities and experience. As mentioned in other reviews the scenario provides the opportunity to deliver just the right blend of investigation and action. The 'Keeper's Tips' section is particularly useful in this respect, and details how classic and pulp elements can be blended to suit individual tastes. If this is the standard we can come to expect from Joe Trier, and from the wider Miskantonic Repository, then we are all in for a treat.
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