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Renegade Scout - Bleeding Edge Retro Gaming
Publisher: Nordic Weasel Games
by Carles A. [Verified Purchaser]
Date Added: 11/10/2018 13:33:05

This is the third ruleset I get from Nordic Weasel, the others being Clash of the Fringe and FiveCore, and this is the one that I will actually play. Not because the others are bad, but because it's exactly what I was looking for, and what it says it is: a refurbished version of warhammer40k rogue trader.

The author really is passionate about game design and it shows: the rules are clearly laid, written in a concise, straightforward way that while its not "fun" to read, it makes things crystal clear.

What makes it interesting to me (and probably many other fellow gamers) is that it's full of options, rules for weird situations and guidelines for scenario building that, somehow, manage to convey the "magic" of the old days but in a rule frame that feels more agile and coherent than the ones from back in the day.

All I can say is, thank you!!



Rating:
[5 of 5 Stars!]
Renegade Scout - Bleeding Edge Retro Gaming
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Blood of the Innocent: A Savage Worlds mission set in the jungles of Evil
Publisher: StoryWeaver
by Carles A. [Verified Purchaser]
Date Added: 05/23/2015 07:13:54

Ive had the chance to play this adventure twice with different groups and its a great product.

The game components and overall design is top notch.

The adventure is solid and intriguing and if played properly manages to scare the sh*t out of the players, specially the first zombie encounter.

The scene of the Church is totally great.

The fact that one of the PCs knows stuff also makes some interesting PC interaction.

Great fun.



Rating:
[5 of 5 Stars!]
Blood of the Innocent: A Savage Worlds mission set in the jungles of Evil
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Abandon All Hope 1E
Publisher: Earl of Fife Games
by Carles A. [Verified Purchaser]
Date Added: 05/23/2015 06:23:46

I had my first game of AAH yesterday night, using the Seeds of Rage adventure, you can read the review elsewhere..

Ok, my love for the premise of the setting was spot on so I bought it in the fly. And it delivers.

The PC creation system: its good. Fast and manages to strike the key elements to make characterful PC.

The system: is fast and enjoyable. The "gauge" sytem of despair, guilt and insanity gives also a lot of flavour and is a great tool for roleplaying too.

The setting: the premise, as I said before, is great. The book describes several gangs, all of them fairly typical as well as general sections of the ship, robots and demons. All in all its useful information but personally I will go for a more psycological approach for the evil creatures (think of games like Kult) and I changed the robots to somethinng more "ghostly" like. Im used the great manga Blame as inspiration, you should check it out because it creates a great mood for this game.

The artwork is kind of mediocre and does little to set the mood, the gear is OK tough, the demons are kind of silly.

All in all, its a good solid product for its price, with a great idea and a great system to implement it. I'd reccomend it to a creative GM willing to use this as a framework to develop his own ideas



Rating:
[4 of 5 Stars!]
Abandon All Hope 1E
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Abandon All Hope 1E: Seeds of Rage
Publisher: Earl of Fife Games
by Carles A. [Verified Purchaser]
Date Added: 05/23/2015 06:07:51

Seeds of Rage is an introductory game for Abandon All Hope. This is a playtest review because I had the chance to play the game yesterday night.

The Good: The adventure is good to introduce players to Gehenna and get your campaign started.

The Bad: The adventure is little more than a dungeon crawl.

The ugly: The adventure has several inconsitencies that the GM needs to work around.

To begin with, the game is great, the premise seduced me almost instantly and my players did like the idea of playing criminals..what happened later was unexpected to them. They had lots of fun dealing with sugar daddy and trying to scam him to break into Slag's cell while he was on the infirmary. They are also intrigued with whats happening because I kept all information to a minimum.

I do plan on buying the other adventures but Im afraid of what they will be. For a sci-fi terror game I was expecting somethig different than a dungeon crawl. There are some interesting moments, yes, but the master will need to be creative to make them special.

About the inconsistencies, some things let me kind of thinking and I needed to work them around. Some of theme did make the adventure better (in my taste)

About the demons: Its kind of ironic, but the main book says that you need to "keep down the number of demons and use as much human foes as possible". Yet in this adventure most foes are demons. In my play session I kept that to a minimim; they only heard an "inhuman howl" and the final foe (Slag). Keeping the suspense of whats going on in the ship made the adventure a lot more intriguing. After the first session they dont know exactly whats going on. And when they heard the howl, they got really scared!

Weird assumptions: My group did not manage to meet the Doctor, an interesting encounter. But I did find that NPC, who is supposed to tell "the truth" to the PCs weird. I mean, jumping to the conclusion that "oh yes we are in Hell and all this creatures are demons, and some of the are of guilt" seems to me like something a bit deus ex machina, I dont think that jumping to that conclusion would be so easy.

Time lapses: This one thing unsettled me but I worked around with time elipsis; if you stick to the written adventure, it feels like Perdition happens and all kind of things happen very, very fast, illogically fast just for the sake of the scenario. Its kind of illogical that an adventure that takes place in one day or two details events that would logically need more time to develop.

All in all, I would have given a 2.5 if possible. Unless your group loves dungeoncrawls the adventure will need a lot of work and tweaking to be enjoyable, and if you do like dungeoncrawls probably you will prefer another game anyway. Even tough this negative comments, the game is enjoyable, the premise great and my players do look forward keep finding and discovering whats going on. If they had discovered it on this very first adventure a lot of the charm of the game would be lost.



Rating:
[2 of 5 Stars!]
Abandon All Hope 1E: Seeds of Rage
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The Mutant Epoch
Publisher: Outland Arts
by Carles A. [Verified Purchaser]
Date Added: 05/03/2015 07:53:19

I dont know why, but I love this game and many of my players do too; it manages to bring back all the innocence and epicness of the days I began to roleplay...20 years ago! The system is simple and oriented towards classic dungeon bashing kinds of game. You can see this is a work of love done by its author, who brings a unique and charming style to the illustrations and really manages to take you to his world of imagination.



Rating:
[5 of 5 Stars!]
The Mutant Epoch
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