This is a cleaned-up version of the previous Blood and Relics, with new information added, better organization, and improved layout. It is essentially the same game at its core - which is a good thing because the original Blood and Relics was pretty sweet.
The one suggestion I have is to give some more specific campaign ideas. Right now it's a toolkit for occult-ish gaming with an "esoteric Christian" slant (a great occult subgenre very popular today as evidenced by the Da Vinci Code books), and that's great, but I am having a bit of a problem putting all the pieces together.<br><br><b>LIKED</b>: Blood and Relics was a great game and it still is.<br><br><b>DISLIKED</b>: It could still be improved by providing specifics.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
[4 of 5 Stars!]