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33 Dungeon Maps
by SIMONE P.
Publisher: dicegeeks.com
Date Added: 04/24/2018 16:17:46
33 Dungeon Maps I needed some quick drawings to sketch locations during sandbox adventures and 33 DUNGEON MAPS fit particularly well. I have detailed The Tomb of Isumbra for undead boss enemy, and I lead a great session. Thx for the maps, great job!

Rating:
[5 of 5 Stars!]
Xas Irkalla
by Konstantin R.
Publisher: Atramentis Games
Date Added: 04/24/2018 15:52:48
Xas Irkalla The system is easy to understand and works pretty good. The real thing here is the world, i never encountered a roleplaying game so dirty, dark and desperate, and i prefer dark stuff for a long time now. For any kind of dream/nightmare world strongly recommended.

Rating:
[5 of 5 Stars!]
Neath the Shadow #3 (zine)
by Stephen Y.
Publisher: Crooked Staff Publishing
Date Added: 04/24/2018 14:58:31
Neath the Shadow #3 (zine) At 48 pages, 43 are the content. This issue's contents are: Elvish ancestry (generating Elven forebears for your PC). Welcome Guests (a scenario). Calendar and weather details for the Northern Realm. Beastling descriptions (random charts to describe the troops of The Enemy). Runes of Power (more magical items). There are also 4 amps included in a separate folder. The cover is very nicely done. At £.14/$2.99, it's worth a look.

Rating:
[5 of 5 Stars!]
HELLSCAPES Corebook
by Ryan C.
Publisher: Scrivened, LLC
Date Added: 04/24/2018 14:07:44
HELLSCAPES Corebook While it is certainly not as polished as their other work, it lays a great foundation for Post-Apocalyptic activities and enemies. The crafting, scavenging and vehicle combat systems add unique flavor to any post-apocalyptic campaign. That being said, I do have some complaints, though they are minor complaints. 1. I'm a little disappointed that there was not a re-skinning of the Monk class. An apocalyptic monk would have been a great addition to the spectacular array of classes and sub-classes Hellscapes already presented. 2. The book felt a tad plain. The artwork that was there fit really well, but it would have been nice if the book had been presented more as a post-apocalyptic document you found, rather than just a plain text and pictures book. Overall this is a great product, and while it needs some tweaking in future expansions I think it's well worth the buy....

Rating:
[5 of 5 Stars!]
Dungeons for the Master
by Scott F.
Publisher: dicegeeks.com
Date Added: 04/24/2018 10:31:12
Dungeons for the Master This is fantastic to get some dungeons designs all set for you to put monsters in for your players to adventure in. Open ended so you can do what you want in them. Fantastic for a DM that needs to put something together quickly for an adventure.

Rating:
[5 of 5 Stars!]
DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG
by Sergio N.
Publisher: Bloat Games
Date Added: 04/24/2018 10:05:04
DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG This seems like a fun game. I say 'seems' because I have not played it yet, but hopefully will, soon (bought it yesterday). It is a fun to read book, and the pdf adapts well to a 10 inch tablet (even 5' mobile phone), although the pdf does not have a proper table of contents with links for easy access during play (please include one in a future update!). I like the OSR feel, which emphasizes the 80s style. The descriptions and new mechanics/rules seem to adapt very well to the setting. If I had to mention cons, one would be that there's not much description on the product page. For example, what is the vampire source-book about? I still remember The Lost Boys movie, and would be very interested to know if it is an adventure/campaign, separate setting, etc. As there are no reviews or discussions, I cannot tell. These, some minor typos I already forgot about and the lack of a TOC with links are not enough (to me) to take a star from this 5 star product. If, like me, Stranger Things broug...

Rating:
[5 of 5 Stars!]
10 Dungeon Maps with Seed Ideas
by James J.
Publisher: dicegeeks.com
Date Added: 04/24/2018 09:52:50
10 Dungeon Maps with Seed Ideas Just about any pre-constructed maps are worth the cost to the DM, in my humble opinion. These are excellent for those times when the players decide to explore something you mentioned out of hand. Pair this up with dicegeeks Random Tables and you have an excellent set of resources for keeping the play smooth and uninterrupted.

Rating:
[5 of 5 Stars!]
The Book of Random Tables
by James J.
Publisher: dicegeeks.com
Date Added: 04/24/2018 09:47:07
The Book of Random Tables This is a concise assembly of many tables which help me run a game. One may purchase all separately, but having them in a single file is a time-saver for me.

Rating:
[5 of 5 Stars!]
V20 Lore of the Bloodlines
by Kassandra F.
Publisher: Onyx Path Publishing
Date Added: 04/24/2018 09:27:07
V20 Lore of the Bloodlines To begin, I must admit that I enjoyed my reading. However, the content of this book could have been much richer. A resonable price for a quick reference though. I would recommend it to any player, with warning. I regret not having bought the hardcover color book. I found myself buying both PDF and Hardcover color book afterward. The only thing I would ask for is more content. I would pay twice the amount for 3x content. I would gladly pay 29.99 for hardcover color book of Toreador content anyday, but that just me. ...

Rating:
[4 of 5 Stars!]
Champions New Millennium (4th edition)
by Mark M.
Publisher: Hero Games
Date Added: 04/24/2018 09:23:05
Champions New Millennium (4th edition) First off this isn't Fourth Edition it is Fuzion, which is what I wanted except that they gutted the rules section which is what I wanted. It removed the lifepath options that I found enjoyable as well as the Mekton plug in for building vehicles. I have loved Champions since around third edition and have most of the fourth, fifth and sixth edition books however, and this just could be me, I for the most part have not liked the vehicle rules. So I was extremely disappointed when I was going to use this to work on an anime campaign with mecha and saw how they reworked the entire rules section and for me not in a positive way....

Rating:
[2 of 5 Stars!]
Coaling Stations
by Alan S.
Publisher: Twylite Games
Date Added: 04/24/2018 09:15:23
Coaling Stations Coaling Stations finds a good balance between a fast play rule set while maintaining some feel for the pre-dred period. What I like about Coaling Stations most is the card-driven command mechanism. Each squadron is allocated a aspirational set of orders (move, turn, fire weapons, make smoke etc.) using cards (the basic information is provided, but you have to make your own) each turn and the number of orders that can be enacted is determined by a roll againts the squadron 'command rating'. This builds in a nice degree of uncertainty into the game that makes solo play very interesting. To me the collision/ramming rules are a little too extreme - touching the base of another ship means automatic collision - so I tend to use a successful roll against your command rating to 'save' against collision occuring (on 2d6). If you fail, collision occurs. The rules could do with a revision as there are some holes that require the player to study the examples of play to interpret them, but if...

Rating:
[4 of 5 Stars!]
Realms of Terrinoth
by Martin S.
Publisher: Fantasy Flight Games
Date Added: 04/24/2018 07:08:41
Realms of Terrinoth A truly beautiful book for RPG fantasy settings, even if you don't do the games or plan on roleplaying in their settings (Descent, Genesys, Runewars, other Terrinoth/ fantasy games) this is a lovely read if you enjoy fantasy and fantastical worlds- a great book to own even for non-gamers. And if you do do the games it goes perfectly with them. Some lovely artwork throughout, including from the Terrinoth games such as Descent and Runewars, and some which I think is brand new for the book. Opens with an introduction to the book, its settings and how to make use of it. There's then some general scene-setting taking you through some of the lore and history of Terrinoth and Mennara. It's a really useful book for creating RPG adventures in a fantasy setting or even for customising other games of the genre- it's also really handy for making your own Descent quests for example- and it's full of inspiration and ideas for such projects (and maybe some painting ideas if you use miniat...

Rating:
[5 of 5 Stars!]
Top Secret / New World Order
by paul s.
Publisher: TSR, Inc.
Date Added: 04/24/2018 06:55:21
Top Secret / New World Order Core system is fine and overall concept/theme is good. However, rulebook is a convoluted mess. Support for game has been atrocious (lack of errata, lack of replacement of missing tables, things promised and not delivered) has been terrible as well. Really want to like this game, but not sure designers have any idea how to deliver a quality product.

Rating:
[2 of 5 Stars!]
The Secrets of the BBEG (Big Bad Evil Guy) (PFRPG)
by Thilo G. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 04/24/2018 05:35:49
The Secrets of the BBEG (Big Bad Evil Guy) (PFRPG) An Endzeitgeist.com review This April Fool’s release clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let’s take a look! *CRASH* Oh boy. What was that?? Sounded like a bad crash. Sirens blaring. Focus, man. Ähem. This review was requested as a prioritized review by one of my patreons. *Door splinters in a loud explosion* “Move aside, you reviewer-git, I need to talk to my amazing fans out there! DID YOU MISS ME?? Don’t answer. That was a rhetoric question! Of course you did, it’s me, your favorite metadventurer, helping to make this bland snore-fest of a review suck less!” Wait a second, man…I wasn’t done! Isn’t it enough that your unqualified dithering suffuse this whole supplement, commenting on the crisp mechanics and delicious rules? “Nope, because that’s BOOORING!! Buckle up, folks, as we all established in the review of my amazing book, I have w...

Rating:
[5 of 5 Stars!]
The Vivomancer's Handbook
by Thilo G. [Featured Reviewer]
Publisher: Drop Dead Studios
Date Added: 04/24/2018 05:29:08
The Vivomancer's Handbook An Endzeitgeist.com review This installment of the Spheres of Power-expansion books clocks in at 39 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page blank, 1 page SRD, 1 page back cover, leaving us with 33.5 pages of content, so let’s take a look! After a brief piece of introductory prose, we begin with the first big chapter, traditionally one that contains new archetypes. This time around, we get a total of 5 new such options, the first of which would be the essentialist alchemist, who is an Int-governed Mid-Caster. The archetype also receives class level as a competence bonus to Craft (alchemy) for creating alchemical items and may use it to identify potions. This replaces, obviously, the regular alchemy class feature of the alchemist. Spell pool-wise, we get character level + Intelligence modifier spell points and a new magic talent with every increase of the caster level, but not with CL-increases from other sources. Instead of throw anything, the essential...

Rating:
[5 of 5 Stars!]
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